Arms Dealer

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Weapons

Here it is possible to purchase the gun. The good weapon is useful both for robberies which and for assaults. One should remember about one correctness - not always most expensive means best. Every of weapons has the different degree of injuries, and different accuracy. In order to determine real “power” of gun we must count: injury of weapon * accuracy/10 _______________________________________________________________________________________________

Armors

This option permits us the purchase of the bulletproof vest. The endurance of the armor is being counted in for robberies and assaults. _______________________________________________________________________________________________

Guards

Here however we can employ the bodyguard for our factories, raves or whores - in this way it is possible to defend itself through sabotage planned by the competition.

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Durability

One of the new feature's in TC. The more often you use your weapon, the more it will wear, causing the durability of the weapon to gradually fall from 100% downwards. Their is no way to repair this, apart from re-purchasing the weapon you want.

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